he'll look at the options and see how one is telling him to keep talking or press them for a personal question. clearly the option that seems to be worthwhile in a game like this, he's understanding, is to press for more personal information.
it's their first date and he already wants the chisme.
now to see how that all pans out? is it okay to ask about someone's potentially dead parents before appetizers have hit the table or should he at least wait until dessert?? ]
[ steak...? giyuu will honestly look to see if he can order steak and it's only when he can't that he gives up. nothing but more lines and lines of dialogue greet him that have him just frowning. well, "frowning". ]
No. [ there are all of the telltale signs of things going poorly. change of music, the expressions.... giyuu's expression sours itself at the fact that things aren't going well. ]
They seem to be uncomfortable.
[ especially given how there are nothing but ellipses on the screen with the gainusu on the screen not looking at them. ]
[ he taps his chin, trying to figure out how to fix this. it is unfortunate that the only "dating" he has done is with another ancient being who does not know how dating work, but this is fine. ]
[ tsuru you're supposed to be guiding giyuu during this journey through otomes?? he doesn't know how these things are supposed to work!! either way he goes to look for something that could...work.
[ well that isn't completely false even though this is a game. actually, giyuu is totally thinking of this in terms of the game and suddenly it seems far deeper than he expected.
which means that giyuu questions nothing and looks back at the screen to do just that...and upon asking about what is wrong, giyuu is introduced to blocks of text that dictate parts of gainusu's backstory and how it was also uncomfortable to bring up right from the start.
it's a lot to read but giyuu is patient. it seems to be...going well??? the bad mood seems to have been lifted. is. is this how human conversation goes? ]
[ tsurumaru reads it as well, nodding his head and gasping at what he feels is the most appropriate moment to do so, which is not always the actual appropriate moment. ]
We seem to have calmed him... very good. I feel like he has open his heart to us now.
[ he nods his head approvingly. good work, giyuu. ]
[ while tsurumaru is approving of giyuu's progress in this laundromat otome, giyuu is slowly(?) getting why people can get invested in these things because he'll look between the screen and tsurumaru a bit confused. ]
Opened his heart to me?
[ for...some reason...he seems to be touched by that? why is that suddenly a big deal to him when phrased that way? ]
but tsurumaru nods, a hand gesturing towards the screen before them. ]
Yes. In moments like these, you become a little more intertwined with someone else, don't you? Even in the smallest way, with every interaction you're passing along a piece of yourself to the other person, until those pieces become part of them as well.
[ giyuu isn't pure!! he's just. social skills are in development.
but is tsurumaru even talking about the game or is he talking about real life? giyuu finds it hard to think of this in terms of just a game but this message? used in real life?
that's something that he can get behind, or well, it's something that makes more sense to him. it's not something that he has explicitly thought of before but he can understand the feeling. or, more like, it's a new feeling that he can come to understand. ]
[ maybe not entirely... and even though this game is ridiculous (he knows it is, honestly, but he's still genuinely fascinated by it), people did put work into making it. ]
The story we are seeing was influenced by many other stories, and they all resonate with the people who consume them.
[ that was far too deep for a fake otome about a laundromat, but i'm glad that you committed to it. which is also the same tune that giyuu will take because he is also not going to mock that sentiment now that he has heard it framed like that. ]
I see.
[ does this mean he's going to start playing it even more earnestly? yeah. does this mean i hate this? most definitely. ]
[ if the mission is trying to see how the rest of this date is going to play out then, yeah, giyuu is going to do his best at it and he'll be thinking(??) about the choices that he'll make instead of just going with whatever.
it's at this point that giyuu has become invested in this otome. the part where he wants to win? actually— ]
How do you win?
[ look, all he said was the fact that they were going to play a romance game the rest?? ]
These things usually have different endings based on the choices you make.
[ he points at the screen ]
And the endings can reflect on both choices that affect the romantic aspect, but as well as the general plot one. Typically, in order to get the true ending, you would have to get through every route while making the correct plot choices, but I am not sure how long we will be here for...
[ as in, he is not sure if they will have enough time on this bus to actually beat this ]
[ hmm..... this is completely useless knowledge but it will be knowledge nevertheless that giyuu will learn and somewhat commit to heart because of what tsurumaru said earlier about the loyalty and what it means. he wants to do well and to do well he needs to...care.
giyuu caring about an otome is really so much. ]
Okay.
[ though there is something interesting in what he brings up. ]
How do you know if you're heading towards the true ending?
[ why bother playing anything but the true ending? ]
Usually you can tell by the amount of information you're receiving. If you're actively learning more about what's going on, it usually means you're doing well.
From the ones I've played, you usually will be able to tell the further you get. Since we're still early on, it won't be as obvious.
[ giyuu is just nodding along and has restarted the game and plodding along with the daily routine things and just... you know. generic otome mechanics up until tsuru mentions deaths.
because excuse you? all of the story seemed pretty harmless thus far, and there was nothing to indicate that she (he) needed to do any training for battle. ]
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[ it's truly unfortunate that giyuu asked tsurumaru this. he seems very happy to explain this. ]
Sort of. There is usually much more touching.
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More touching?
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[ giyuu gets told something normal while kara had to deal with that bullshit ]
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A simple caress of the cheek.
[ he repeats it as he looks back at the options that he has on screen.
...
and i also feel intensely tired. ]
There is no option for that in the game.
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We can try to choose an option that may lead us down that path.
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he'll look at the options and see how one is telling him to keep talking or press them for a personal question. clearly the option that seems to be worthwhile in a game like this, he's understanding, is to press for more personal information.
it's their first date and he already wants the chisme.
now to see how that all pans out? is it okay to ask about someone's potentially dead parents before appetizers have hit the table or should he at least wait until dessert?? ]
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[ you cannot actually choose the food option, or see what is on the menu, but that sounds like a fun thing to eat on a date. ]
Are you having trouble with a decision?
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No. [ there are all of the telltale signs of things going poorly. change of music, the expressions.... giyuu's expression sours itself at the fact that things aren't going well. ]
They seem to be uncomfortable.
[ especially given how there are nothing but ellipses on the screen with the gainusu on the screen not looking at them. ]
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[ he taps his chin, trying to figure out how to fix this. it is unfortunate that the only "dating" he has done is with another ancient being who does not know how dating work, but this is fine. ]
We should offer our loyalty to him.
[ tsuru why are you abandoning tideo ]
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> apologize
> ask what's wrong
???? ]
Loyalty?
[ but lets also real talk here for a moment. ]
You mean to abandon Tideo?
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[ tsuru this is a video game
but he gestures ]
Why don't we ask him?
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which means that giyuu questions nothing and looks back at the screen to do just that...and upon asking about what is wrong, giyuu is introduced to blocks of text that dictate parts of gainusu's backstory and how it was also uncomfortable to bring up right from the start.
it's a lot to read but giyuu is patient. it seems to be...going well??? the bad mood seems to have been lifted. is. is this how human conversation goes? ]
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We seem to have calmed him... very good. I feel like he has open his heart to us now.
[ he nods his head approvingly. good work, giyuu. ]
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Opened his heart to me?
[ for...some reason...he seems to be touched by that? why is that suddenly a big deal to him when phrased that way? ]
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but tsurumaru nods, a hand gesturing towards the screen before them. ]
Yes. In moments like these, you become a little more intertwined with someone else, don't you? Even in the smallest way, with every interaction you're passing along a piece of yourself to the other person, until those pieces become part of them as well.
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but is tsurumaru even talking about the game or is he talking about real life? giyuu finds it hard to think of this in terms of just a game but this message? used in real life?
that's something that he can get behind, or well, it's something that makes more sense to him. it's not something that he has explicitly thought of before but he can understand the feeling. or, more like, it's a new feeling that he can come to understand. ]
Is all of this really part of the game?
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[ maybe not entirely... and even though this game is ridiculous (he knows it is, honestly, but he's still genuinely fascinated by it), people did put work into making it. ]
The story we are seeing was influenced by many other stories, and they all resonate with the people who consume them.
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I see.
[ does this mean he's going to start playing it even more earnestly? yeah. does this mean i hate this? most definitely. ]
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Now... let us do our best on this mission.
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[ if the mission is trying to see how the rest of this date is going to play out then, yeah, giyuu is going to do his best at it and he'll be thinking(??) about the choices that he'll make instead of just going with whatever.
it's at this point that giyuu has become invested in this otome. the part where he wants to win? actually— ]
How do you win?
[ look, all he said was the fact that they were going to play a romance game the rest?? ]
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[ he points at the screen ]
And the endings can reflect on both choices that affect the romantic aspect, but as well as the general plot one. Typically, in order to get the true ending, you would have to get through every route while making the correct plot choices, but I am not sure how long we will be here for...
[ as in, he is not sure if they will have enough time on this bus to actually beat this ]
But we should at least be able to finish a route.
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giyuu caring about an otome is really so much. ]
Okay.
[ though there is something interesting in what he brings up. ]
How do you know if you're heading towards the true ending?
[ why bother playing anything but the true ending? ]
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From the ones I've played, you usually will be able to tell the further you get. Since we're still early on, it won't be as obvious.
[ a pause ]
And as long as we avoid deaths.
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because excuse you? all of the story seemed pretty harmless thus far, and there was nothing to indicate that she (he) needed to do any training for battle. ]
Deaths?
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[ he points at the screen. ]
In one game, I took a left turn instead of a right, and the character fell down a hole and died.
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